Showing posts with label Day Z. Show all posts
Showing posts with label Day Z. Show all posts

Monday, June 15, 2015

Looking at: Xbox E3 2015



I'll give Microft one thing, they didn't skimp on the games this year. I don't think the mentioned the streaming capabilites of the X1 once, save for a mention that 360 games will be able to be streamed. Good on you Microsoft, glad you remembered your audience this year. Alright, let's take a look. This will probably be more rapid fire, as it was a longer show, and the EA conference starts in a few hours.



Halo 5



Of course MS would start the show with Halo 5. It looks largely unchanged from Halo 4, which wasn't that different, oh you get it. What was nice was the cast of returning characters, like Buck from ODST. It looks like the story this time concerns hunting down Master Chief and the Arbiter was mentioned so he might make a return to. As for the shooting, it's Halo, they managed to get the shooting right the first time around, although there were a few new weapons teased.



There was also a short preview of Halo Warzone, which sounds like Halo meets Battlefield. That sounds pretty neat, and the Halo franchise would probably work very well in that setting.



Recore



One of the new announced games. This was only a pre-render, so there's not many details yet. It's being made by the director of the Metroid Prime games, and involves a young girl and a robot core that can activate different machines.

Xbox 360 backwards compatibility and new controller



Those fucking liars. Ok, this is a good thing, sure, since it puts the X1 way aheadof the PS4 in my, and a lot of people's books. This also might stymie the flood of HD remakes, but unlikely. What I hate about this is they fucking lied this whole time, and only did this because the X1 is selling like shit. Whatever, good for them I guess.

They also announced the Xbox Elite controller, which might be the douchiest peripheral ever made.

Fallout 4

The new details on Fallout 4 weren't that much more then what we saw last night, in fact the begining of Todd Howard's speech was almost word-for-word. What we did see was pretty neat, including some more Power Armor footage and shooting. The shooting looks much tighter then Fallout 3, and I still can't say how very excited I am for this game.

It seems like there might actually be a reason to buy a Bethesda game on X1, thanks to the promise of PC mods being available on the X1. I'm skeptical since this sounds like a prelude to mod DRM policies, since on PC we have a variety of different mod services. We'll see.

EA



EA talked about EA Access, a service I had forgotten existed. They're adding Titanfall to it, probably because no one plays Titanfall, and Dragon Age Inquisition because people do play that, but don't use EA Access.

They also announced Plants VS Zombies Garden Warfare 2. Again, another pre-render so no details.



Forza 6 and Dark Souls 3



Forza 6 hit the stage with an actual Ford car being lowered down, and the president of Ford Motors speaking. The game looks pretty nice, being a high class racer, but the footage was likely pre-rendered.



Dark Souls 3 was actually announced a few days ago, although it's great to get a confirmation. Again, I'm uneasy at the idea of more Dark Souls, but this one will have the original director back, so I'm willing to wait and see.



The Division and Rainbow 6 Siege



The Division made another showing, but didn't really show any gameplay. They did announce a beta in December, so this game at least still exists.

R6 Siege did show some gameplay, although it was poorly edited into a trailer. It looks like a much more tactical version of Counter Strike, and I'm interested to see how it works in practice. It'll also ship with R6 Vegas 1 and 2 for the X1, so that's nice.



Gigantic and Indie games



There's a game called Gigantic in development, and it involves characters and monsters. That's all I got from the trailer.

Last year Sony touted their indie developers, so it makes sense that X1 would retaliate this year. There was a lot of games talked about, but the most interesting ones are listed below:

Tacoma - Gone Home in Space. Hopefully they remember that a game needs things happening, and the trailer already made it look better then Gone Home.



Ashen - some sort of DayZ clone, minus faces and zombies. There were weird tree creatures though.

Beyond Eyes - an exploration puzzle game about a blind girl. This actually sounds awesome, and I've always wanted to play a game where you're blind, since I feel like it challenges the designer to be creative.



CupHead - a platformer announced a few years ago, based on 1930's cartoons like Popeye. The older build for this game looked like a brawler, but now it looks more like a shooterm which I'm cool with too.

DayZ - DayZ is coming to X1. Hopefully this will kickstart production on it, since right now it's floundering.

Dean Hall - Dean Hall is up to something, and it's an MMO, and it's going to be on X1 and W10.



Xbox 1 early access - taking a cue from Steam, X1 will now feature a version of Early Access, allowing players to play beta builds of games. It's launching today, so we'll see how it fares.

Rise of the Tomb Raider



I hate that name still. No shooting was shown off, and it looks to be very similar in gameplay to TR14. We'll see if they can manage to make a game worth playing, or if this will be another decline for Lara Croft.

One thing we do know is, like TR14, Lara is far from sacred, as it looks like she's going to get beat to hell all over again.



Rare



A collection of Rare classics, and also Banjo Kazooie Nuts and Bolts for some reason, all on the X1.

Even better is an actual, honest to god new Rare game, some sort of pirate based MMO called Sea of Thieves. Even if it's just a multiplayer version of Pirates! it still looks cool.



Fable Legends

I gotta be honest, I figured out it was Fable then took a piss break. Sorry, but the Fable games have been shit lately, so I don't have the highest hopes for this.

VR and Hololense



They kept talking about VR headset technology and touted their partnerships with Valve and Oculus Rift, but the big show-stopper was the Hololense.

Using a special camera, they showed a player creating a holographic image of a Minecraft world and interacting with it. I'm very, VERY skeptical about this especially after everything that went wrong with the Kinect, and at best this technology is in early beta. We'll have to wait and see if this really is another step in the gaming world, or just more flailing arms in the living room.

Gears of War 



First, they announced a Gears of War HD collection, or at least I think it's a collection. At the very least it's the first GoW game in HD, running at 60fps.

The final announcement of the show was Gears 4. From what I could see, it looks very similar to the old games, but with a new protagonist and new enemies. I say "from what I could see" because the gamma was turned so fucking low I really couldn't make anything out.



That's all for Microsoft. I need some lunch, so join me again at 4pm for the EA conference.




Wednesday, October 29, 2014

Looking at: Zombie games

I like Halloween. It's not my favorite holiday, since the idea of favoring one day over another seems kind of stupid to me, but I do like Halloween. I have fond memories of it as a kid, and as an adult continue to reap the rewards on Nov. 1st when every retailer has candy for ridiculously cheap because they have to make way for the Christmas crap.

I also like anything to do with zombies. I know they've become so overdone in gaming, and it's been a while since there was a zombie game worth playing, but I still really enjoy anything to do with zombies. Hell, it's the reason I keep watching The Walking Dead, despite me admitting time and time again that it's not that good of a show. 

Zombies games have stagnated, much like their subject matter left out in the rain, but there are a few games worth playing. Below are some zombie games that I don't hate, in no particular order. Please note, some of these games are not that good, and I like them only for reasons known to me, take each game with a grain of salt and decided for yourself whether you'd like it or not. 

State of Decay

http://img2.wikia.nocookie.net/__cb20130623004841/stateofdecay/images/b/b2/Box-art.jpg

State of emergency.

Easily the best zombie game in recent memory. I won't spend to much time on this, as I already wrote about it in my last post, but it's worth mentioning again. State of Decay is an excelent idea of what a zombie game should be, mixing stealth, survival, resource management, and a whole lot of zombie killing together in an awesome budget cake. I strongly suggest the Breakdown DLC that does away with the bland story and lets you craft your own tale of survival. The Lifeline DLC also offers a cool new map with some interesting ideas, but it's only worth it if you groove on the base game and want some more. Definitely worth getting for any serious zombie fan.

Day Z

http://vgboxart.com/boxes/PC/48108-dayz.png

people suck.

I'll admit, I haven't had a chance to play the standalone version of the popular ARMA 2 zombie mod, but I do have a few dozen hours logged on the original mod, and I've been informed there's not that much different in the full game. This is a good thing, since I think Rocket Hall nailed the idea of Day Z on the first try. Day Z isn't about the zombies, it's about the people. A reoccurring theme in zombie fiction is that man is the true monster, and the undead are just a reflection of our most basic selves, empty husks that only seek to feed on others. Day Z is the first game to get this idea right, removing all NPC interaction and letting the players have the run of the place. There have been plenty of stories to come out of Day Z that prove that just letting people go nuts can create better ideas then the best head writers at a dozen AAA developer teams. 

A caveat: Day Z is still in Alpha, meaning that there's a long road ahead before this is fully released. A recent interview with Rocket Hall, Day Z's creator, has revealed that the game will be moving to a new engine, so clearly the full release is a LOOOOONG way off. 

Dead Island: Riptide

http://4playernetwork.com/static/media/uploads/Games/Dead%20Island%20Riptide/screens%2020121030/deadisland-riptide-all-all-packshot-ps3-esrb.jpg

Almost as hard to recommend as it is to play.


I give the Dead Island series way more credit then it deserves. These are the "not good" games I mentioned in my introduction paragraph, and I'll repeat it. The Dead Island games aren't that good. Between the two of them I chose Riptide because it is, sort of, the better game. It actually delivers on the promise of an open world, there's a greater variety of weapons, and it doesn't even pretend to be serious, instead going for a schlocky low-budget horror movie vibe, complete with god awful dialogue. Dead Island prides itself on it's melee combat, but it probably shouldn't because the melee combat barely works. It's hard to judge distance between yourself and your target in the space of a video game because there's no real depth to what your looking at. It's a 3d world on a 2d monitor. Dead Island can be fun, especially with friends, but I really don't suggest paying full price for this, and you have to be in the right headspace to actually enjoy it. 

ZombiU

http://gematsu.com/wp-content/uploads/2012/08/ZombiU-NA-Box-Art.jpg

the best game no one played.

I'm constantly disappointed that Ubisoft decided to drop the ZombiU IP to focus on other series. I don't want another Watchdogs, the first one was awful. I'd rather they spend some time and make a proper sequel to this surprise WiiU launch title because there's so much good about it, it just needs a second go to get it right. ZombiU is still one of my favorite WiiU titles, taking cues from the likes of Metroid, Silent Hill, and even Dark Souls. You'll suffer through authentic London landmarks in your struggle to survive, saving bullets for precious headshots and learning to control the horde. Brought down by a boring story and some boring repetitive melee combat, this is truly the most saddening game on this list. 

Left 4 Dead 2

http://dh101.humanities.ucla.edu/DH101Fall12Lab4/archive/files/e9771032f0daeba73b4c9ca2ecef57aa.jpg

A good time for friends and family.

Left4Dead doesn't try to be anything else. Where other zombie games try to crowbar in a plot or even a message, L4D is just happy to let you slaughter and massacre your way through literally thousands of crazy fast zombies. I decided to pick L4D2, since the PC version now contains the entire first game anyway, and the numerous additions it made like melee weapons and special ammo make it a better package then the first game. L4D is perfect for killing an hour or two with friends, and it's barely connected campaigns mean you can pick and choose whatever fits your taste. A nearly flawless co-op or competitive game with a wide selection of game modes and modifiers to keep you coming back time and time again. 

Dead Rising 3

http://gamingbolt.com/wp-content/uploads/2013/06/dead-rising-3-box-art.jpg

Sledgehammer...fireaxe.

Any of the Dead Rising games would've worked, but DR3 is easily the best. It's story is simpler then the previous entries and it's ability to through thousands of zombies on screen is truly commendable. There's a simple, cathartic pleasure in the Dead Rising series, a pleasure that only plowing through 150 zombies with a sledgehammer/fireaxe hybrid can bring. The third entry is the best because of it's numerous additions to the series, namely the craft anywhere ability, vehicles, and a truly open world free of load times. And now, thanks to Capcom's very loose definition of "exclusive" you don't even need an Xbox1 to play it, so there's that too!

The Walking Dead
http://static.giantbomb.com/uploads/original/15/158251/2374308-telltales_the_walking_dead_game_banner_1_.jpg

You can't save everyone.

No, I'm not talking about The Walking Dead: Survival instinct, although rest assured one day that game will feel my wrath proper. Of course, I'm talking about the award winning and heart wrenching Teltale series of point&click adventure games. I won't talk to much about them since I don't want to ruin anything. Both seasons are exceptional, for different reasons, and replaying through the series again and again is a wonderful experience. I strongly recommend bringing tissues for the season one finally, and a strong stomach for most of season two. 

Red Dead Redemption: Undead Nightmare

http://img.gamefaqs.net/box/3/3/6/169336_front.jpg

The Good, the Bad, and the Weird.

Red Dead Redemption is one of my all time favorite games, so when they announced the zombie themed DLC I was somewhat skeptical. "What if they ruin everything good about RDR?" I wondered. Boy was I wrong. Undead Nightmare takes everything great about RDR and makes it zombified in the best way possible. There's still a massive open world to explore, a host of interesting characters to interact with, and a never ending flow of side quests and dynamic world events. The story is appropriately stupid, casting RDR's stoic hero into yet another situation he barely understands, and brings back many of the best RDR character to see how they would survive in a zombie apocalypse. There's new weapons, enemies, and side quests, and even some new mutliplayer modes. Enjoyable either as a standalone, or packaged with the already perfect main game. 

And the rest...

That's my not so short list of zombie games that I liked. There's a lot of games not on that list because I didn't feel they accurately represented the zombie genre, so I'll list them here in quick succession:

Resident Evil 4 - not zombies, it says so in the game
Last of Us - barely about the zombies, more about the people
Dead Space - Not zombies
Train Sim - way to weird, even for me
Minecraft - not about zombies
Contagion - fun, but a budget ripoff of Left 4 Dead
Killing Floor - really fun, not really zombies
System Shock 2 - technically the enemies are zombies, but not really
Space Pirates and Zombies - takes WAY to long for the zombies to even appear
Typing of the Dead - edutainment done right, but not quiet good enough for the list
Zombies ate my neighbors - Old school co-op, but doesn't always hold up

I have my hopes for the future of zombie games, and I love seeing what devs will do to try and make them relevant again. Dying Light and Dead Island 2 might not be as terrible as they both look, and Day Z has a long road ahead of it, so maybe one day we'll all get that zombie game we're hoping for. Until then, I'll just keep bashing brains till it stops being fun.