Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts

Wednesday, June 17, 2015

Looking at: E3 2015

E3 was a thing that happened and we all let it happen.

Overall 2015 wasn't a horrible year for the show. The addition of three new conferences only increased the amount of announcements and the embarrassment was mostly relegated to one show.

Alright, let's go through the shows rapid like and see what worked, what didn't work, and what made E32015 worth talking about:

Bethesda


Bethesda came out swinging, or more specifically firing both barrels with their extended look at Doom 4. They rode that train through the Dishonored 2 announcement, including the announcement of a playable female protagonist, right through Battlecry and into Elder Scrolls Online.



Then they delivered the coup de gras with plenty of Fallout coverage, including two in-game demos, more information than you can shake a mininuke at, and the announcement of a Pip Boy companion app and arm brace. Couple that with the launch of a Fallout mobile game for IOS (Android version still pending) and you have a great show.



Overall, for their first show as a company, Bethesda did great. They obviously did a lot of research on how to properly control the show and kept a great energy throughout. It is a bit unfortunate that they had so few games to talk about, but they nicely balanced it with plenty of video content and demos.


Microsoft


MS have had a shaky history at E3, often spending more time talking about television and sports then actual games. I'm happy to say that wasn't the case this year, as they never mentioned television once and focused on actual game announcements and demos.



Halo 5, Rise of the Tomb Raider, and Gears of War 4 all had great gameplay demos showing off some interesting tech, as well as a second look at Fallout 4. There were plenty of announcements from third party developers, including Ubisoft and EA each showing off some interesting content, although Ubisoft won hands down with announcements concerning the Division and R6: Siege. The debut of Dark Souls 3, Gigantic, and a host of indie games was a nice touch too, since MS never really attracts the indie crowd.



Ok, let's talk about the VR segment. I seem to be in the minority here by thinking it's not going to be that great. Seriously, I don't think Hololense is going to work nearly as well as the stage demo, and I say this with historical evidence to back me up. I seem to be the only person that remembers the stage demo and following hype for the reveal for the Kinect, which has since become an industry punchline. We'll see, but I don't have high hopes for Hololens, save for the fact that Peter Molyneux is no where in sight.



Finally, while I think the announcement of native back-wards compatibility is nice, I still think they're fucking liars and cowards for waiting this long into the hardware's life cycle to release it. I understand there may have been some actual engineering, but the cynic in me believes it wasn't all that difficult and X1 sales are so dismal they needed another angle. Regardless, it is a good thing, and has done wonders for my opinion of the X1.


EA


EA... wasn't all that great. It's that kind of bad that you don't realize till it's over, but yeah, EA was sort of bad. Starting the show off with Mass Effect: Andromeda was nice, although an actual trailer rather then just a reveal teaser might have been better. Need For Speed looks like it might be an ok reboot/continuation/culmination of the franchise, provided the awful banter is not actually part of the game.Unravel and Mirrors Edge Catalyst might be great, but hands down the gameplay reveal of Battlefront 3 stole the show.



That's the good, the bad is pretty much everything else. Like I said, NfS might be ok, but the demo shown was so annoyingly awful that it actually sort of put me off the game. PVS:GW 2 was also terrible, with boring looking gameplay and an unenthusiastic presentation. Worse it came right after Unravel's genuine stage presentation and was like watching a small town parade walk through a poetry reading.



Then there's EA sports. Between a host of games that don't look much different then their predecessors, horribly scripted banter about fantasy football, something called a Hoop Gawd trying to act excited about face scan technology that looks demonic, and just far to much Pele, EA sports halted what was already a second rate show to a complete stop.



If it hadn't been for Battlefront 3 they're show might have been a failure, as it stands, thanks to extended in game footage, culminating in a short fight between Vader and Luke, EA was barely tolerable for yet another year.


Ubisoft



Despite being based in my home and native land, I have no love for Ubisoft of late. Thankfully their cocaine powered E3 presentation was interesting enough for my rage to subside and there were plenty of announcement that got me excited.



A new South Park RPG, For Honor, R6: Siege, and Ghost Recon Wildlands top my list for their game announcements. We also saw an extended demo of The Division, which would be nice were it not for the fuck-awful banter they insisted on keeping. It didn't work when the game was announced and it doesn't work now. The announcement of a console version of Track Mania was pretty great and got me interested in that series, and while I have no idea who the black guy was for Just Dance, I understand the appeal of those games.



Yes, they announced the new AssCreed game, and no I don't really care. It doesn't have pirates, it looks exactly like all the other AssCreed games, it doesn't have pirates, and looks like it's filled with witty British mannerisms right out the ass. It might be good, and considering the negative PR Ubi got for the last two also non-pirate AssCreed games it sort of has to be. The inclusion of a female PC is a nice touch, so I guess they figured out their animation issues.



Sony 



It wasn't the worst show, but Sony's conference was a close second. Between ignoring the Vita completely, spending to much time not talking about games, and only a few new announcements Sony sort of became the Microsoft of this year's E3.



Ok, I'll give them this, starting the show with confirming that The Last Guardian still exists and is due out in a year was a smart move. Following that up with the reveal of Horizon: Zero Dawn was a great one-two punch and gave them just enough energy to carry through Hitman and Street Fighter 5. No Man's Sky was a nice cap off (although no longer a PS4 exclusive) before they slowed to a halt with whatever the hell Dreams is. Firewatch piqued my interest again, but the demo was nothing more then a short trailer. Then things took a turn for the worse with an uninteresting look at Destiny, a brief look at AssCreed Syndicate, a teaser for FF7 remake with no information, Whatever the hell Final Fantasy World is.



Things picked up again with a look at upcoming indie titles from Devolver, but got weird with the announcement of the Kickstarter for Shenmue 3. I don't think I like the idea of AAA companies using Kickstarter like that, but it did work and the project was funded in 9 hours flat. The look at Arkham Knight was boring and CodBlops 3 looks like the last three COD games.



Then there was the really boring shit, talking about Sony TV or something, and Skylanders Star Wars. They wrangled the show back up one more time with more Battlefront 3 footage before floundering with some footage of Uncharted 4. It wasn't an awful show, but there wasn't a great amount of energy in the room and not a lot of excitement for anything shown.



Nintendo



Once again Nintendo opted to do a Nintendo live pre-recorded presentation instead of a stage show and man was it ever a trip. Between the nightmare inducing muppet versions of the Nintendo executives, a string of nonsensical Japanese games and the breakneck pace of the entire show, I was still reeling from it well into the Square Enix conference.



They started off the show with the most goddamn surreal announcement for a game ever with the reveal of Star Fox Zero a remake-but-not of Star Fox 64. Then some talk of Skylanders/Amiibos crossovers, a new 3DS co-op Zelda game, and the reveal of Hyrule Warriors on 3DS. See Sony, when you have two active consoles you're supposed to talk about both of them.



Then things plunged head first into madness with rapid fire reveals of new Metroid game(s?), a new Fire Emblem, something called FE, and a look at Xenoblade Chronicles, only to pull the brakes hard with two new Animal Crossing games and Yoshi's Woolly World.



After a short trailer for something called YoKai Watch we got into the meat and two veg of the show with three new Mario games, with Mario and Luigi Paper Mario, a brand new Mario Tennis, and finally Mario Maker. I'm a big fan of Mario, so this was a nice way to cap off a crazy show.



Square Enix



Oh Square, you poor bastards. Maybe it was the lack of energy in the room, or the back-to-back times lot with Nintendo, or the lack of any games, but the Square show was a disaster. It sounded like there were maybe twenty people in the audience, and the fact that the show was mostly people talking didn't help.



They started with Just Cause 3, eventually, which was great, but then only teased at a new Nier game. They spoke a bit about Rise of the Tomb Raider, but only showed the trailer we had already seen. Then there was a bevy of games they didn't even talk about, including a new Dragon Quest and the Final Fantasy 7 remake, as well as the upcoming Final Fantasy 15. There was an overly long section for Kingdom Heats 3 and the new Kingdom Hearts mobile game, and that almost justified the show. Almost.



The awfulness continued with no new information about Hitman, the bizarre trailer for Star Ocean, a smattering of new info about Deus Ex: MD, and the cryptic announcement of a new studio called Tokyo RPG Factory. Overall, just awful and hard to watch.


The PC Gamer Show



While it was nice to have a show dedicated to PC gaming, and the interview format hosted by Sean "Day9" Plott was a nice change of pace, the show was just to goddamn long. It was interesting at least, but it rolled to almost three hours, and didn't actually announce that much.



It was mostly just updated information on games that had already been announced like Deus Ex, Hitman, Dean Hall's ION, Tacoma, and Beyond Eyes. The new information was welcome, sure, but rarely introduced revolutionary information.



There were some great reveals, like a new Pillars of Eternity expansion, Guild Wars 2's expansion (GUILDS!) Strafe and Enter the Gungeon demos, and of course the reveal that No Man's Sky was coming to PC.



If there is one really great thing to be said about the PC Gaming show is that it really was all about PC gaming. Being sponsored by AMD we saw a lot of hardware talk, and no one ever dumbed themselves down. There were lots of PC exclusive titles, and candid talk about the PC as a platform. Hopefully the show returns next year, but maybe a little less talking.



Overall

2015 wasn't a horrible year. Actually, it might be one of the better E3 shows out there. Plenty of announcements, three new contenders for better or worse, and lots of gameplay footage. Most importantly it kept us entertained and that's really what it's all about isn't it?

Tuesday, June 16, 2015

Looking at: PC Gaming Show, E3 2015

THE RIDE NEVER ENDS



Look, I'm grateful for a PC gaming show, and it was clear that that was the focus, but jesus fucking christ was that ever a long show. Rather then a traditional press conference like the other presenters, PC gamer chose to present their show as an interview format, hosted by Sean "Day9" a streamer from Twitch.



For his part, Day9 did pretty well, actively engaging the guests and knowing when to talk to the audience. He asked questions relevant to the games and wasn't afraid to go beyond the games when necessary.



And there were games, and questions about games. ALMOST THREE HOURS WORTH. Alright, let's do this, I have a lot of work to do, and almost 80 screenshots to get in:

Tripwire



The first guest was Tripwire interactive, talking about Killing Floor 2. I'm a big fan of both Killing Floor and KF2, so it was nice to see them discussing new additions to the game as it continues in Early Access.



The big new additions to KF2 are a new rendering technique that allows for more gorey...gore. Seriously, the footage looked amazingly disgusting. Also announced are two new classes, complete with weapons and perks, and two new maps.


Tripwire also announced the world debut of Rising Storm 2: Vietnam. It's Red Orchestra gameplay set during the Vietnam war, so I'm pretty excited. If I recall there were plans for a Vietnam mod for RO2, so it's unknown if that's been co-opted into this, or if they simply took the idea and made if official.


Star Citizen



Star Citizen showed up to make sure we all remembered they exist, The spoke about something called Squadron 42, which appears to be an infantry component of the game, as well as their pretty graphics.


AMD



AMD was the hardware sponsor for the show, and contributed to the PC that ran the demos during the show. Following their announcement this morning of 9 new GPU cards, AMD came out and discussed the PC gaming world.



The more interesting info was in AMD's second appearance later on in the show, when they showed off the world's most powerful 6" card. It's impressively small, but perhaps that's because I'm used to my hilariously oversized 970.



They also showed off their miniature supercomputer, with teraflops of memory. It was impressive to say the least, and probably costs more then my apartment and the entire building I live in.

Deus Ex: Mankind Divided


Maybe it's because the Square show was so fucking bad, but the information regarding MD looked great. The team spoke about the level in the world, and the game looks amazing so far.



There was also some actual gameplay shown off. It looks very similar to HR, and that's a good thing since, for the most part, HR played like a dream. Here's hoping they fix the issues like boss fights and energy usage.


Total Warhammer

It's technically Total War: Warhammer, but I like this name more. Anyway, it's going to be a Total War game set in the Warhammer fantasy universe. There wasn't any gameplay, but they did discuss things like the new RPG trees for special units.

Microsoft


Microsoft decided to be a good parent this year and talk about PC gaming. They also admitted they suck at PC gaming. Phil Spencer spoke a bit about Windows 10 and bringing Killer Instinct to PC.


Also coming to PC is Fable Legends, the next installment in the Fable series. If I recall correctly it's an asymmetrical multiplayer game with a DM VS Player system, so it might be good. Cross play between X1 and PC is definitely a selling point for some people too.



The team behind the upcoming Gigantic came out to speak a bit more about their game. It's going to be a 5v5 shooter MOBA where the goal is to protect your guardian, that is an AI controlled mega monster.



Finally from Microsoft was the announcement that Gears of War HD would be returning home once again to the PC. Even better were the host of mentioned graphics options, so that's sure to make people happy.



AMERICAN TRUCK SIM



I DON'T EVEN CARE IT WAS JUST A TRAILER I WANT IT SO BAD IT HURTS.



Eve Valkyrie



Being one of the first games to be built from the ground up is an ambitious claim to fame, but EVE was built on ambition. Valkyrie is a completely stand-alone title where you take on the role of a fighter pilot. Like I said, it's built for VR and it shows, allowing complete freedom of view from inside the cockpit. It looks disorienting as fuck, but also pretty neat.


Dean Hall and ION



While there still wasn't any gameplay shown, Hall did speak more about what ION is. What we know is that it's an isometric multiplayer game about surviving on a space station. We also know it has realistic organ simulation, indicating some pretty deep systems. These systems fall apart when a glitch removes all organs from another player. Hall likened the game to Space Station 13, a game I now want to try out.

Strafe



A kickstater success story, Strafe is a procedurally generated homage to Quake and Doom, and that's sounds awesome. The footage shown looked pretty great, with fast movement, a cool li-fi art style, and tonnes of gore.


Pillars of Eternity: White March

The first of two planned expansions for PoE, another Kickstarter success. Obsidian are promising even more writing and depth then the main game, and that's an impressive promise.



The expansion will also feature new companions, new classes, and a higher level cap. Personally, more PoE is great PoE.

Planet Coasters



Roller Coaster Tycoon, from the people making Elite: Dangerous. Isn't a fourth Roller Coaster Tycoon already in development?


Guild Wars 2: Heart of Thorns



GUILD HALLS GUILDS GUILD HALLS GUILDS GUILD HALLS GUILDS GUILD HALLS GUILDS GUILD HALLS GUILDS GUILD HALLS GUILDS GUILD HALLS GUILDS GUILD HALLS GUILDS.



Seriously, those words lost all meaning. Anyway, it's an expansion for Guild Wars 2 that adds Guild Halls, places that Guilds can claim and upgrade.

Hitman



Making his third appearance at E3, I:O interactive spoke a little more about their plans for December 8's Hitman. The idea is that Hitman is going to be a content delivery system for them, allowing constant updates to the players. Whether these will be free or not remains to be seen.



They also spoke more about the gameplay, and it's got me intrigued. The big focus is returning to the sandbox style of Blood Money (the best Hitman Game) and creating an open simulation for the player. The most interesting reveal is the idea of 300 individual NPCs on a map. We'll see later this year if their claims hold up.



ARMA 3



Bohemia came out to discuss ARMA 3's new upcoming expansion. Having put well over 100 hours into ARMA 3 I'm rather excited about this, and for good reason. The new landmass is a pacific island chain, meaning water plays a much more important part in the gameplay. It's supposed to be 100km square and features beaches and jungles.



More importantly was the announcement that ARMA 3 is moving to Direct X 12. As someone that struggles to get ARMA 3 to play well this is definitely great news, as it hopefully means better optimization and GPU usage.


Beyond Eyes



I mentioned before that Beyond Eyes looks like a great idea for a game, by making the player character blind. The creator spoke a little more about using the other senses, and how the character generates the world based on how she perceives it. I'm interested enough to pay attention, and I dig the art style.


Dirty Bomb

It exists. There's some stuff planned. It's free and on Steam now.


 Tacoma

Much as I hate discussing Gone Home any more then I need to, I will admit it looks like there's actually something to Tacoma. It sees you exploring a space station finding out what happened. I'm not willing to write it off just yet, and thanks to Steam's refund policy I might never have to legitimately pay for this game to review it.


Soma



Switching from the heavens to the depths of the ocean we finally got some info on Soma, the follow-up to Amnesia and the Penumbra series. It looks scary as hell.


DayZ and Take on Mars



DayZ continues to rot on Early Access, so it was nice to see some planned content from the developers. Upcoming features include single player, new vehicles, full Workshop integration, and private servers. They also tentatively announced moving into Beta by the end of the year.



Also shown was some footage for Take on Mars, another ARMA engine game. It looks like a more limited Space Engineers, and is also out on Early Access.


Cliffy B and Enter the Gungeon

Cliffy B came out and talked about being a developer, and not being a developer. He teased his upcoming 5v5 shooter Blue Streak, but that's about it.



Then DodgeRoll games came on stage to give a live demo of their upcoming dungeon crawler bullet hell Enter the Dungeon. It looks like if Binding of Isaac was made in Japan, and the promise of proceduarally generated floors and 200 weapons, combined with the tough as hell nature put this game on my list.


Blizzard



Blizzard, in a rare E3 showing, came out to talk about Heroes of the Storm, their IP-spanning MOBA and it's first expansion Eternal Conflict. EC will add in the Monk, Crusader and King Leoric from Diablo 3, all with special abilities. It will also bring back the Treasure Goblin from Diablo 3.



Blizzard also revealed the free pack of Star Craft 2: Legacy of the Void missions called Whispers of Oblivion. These three missions will bridge the gap between the last Star Craft 2 expansion as a preparation for LotV later.


No Man's Sky



The last part of an overly long show was worth the wait, as No Man's Sky was finally confirmed for PC. The developer has said they wanted the game on PC since the start, but it was nice to finally see it.



 It will launch at the same time as the PS4 version, whenever that is.



That's it for the PC gaming show, and all of the conferences. Check in tomorrow for my end of show wrap up.